The gun game 2 walkthrough part 1




















Battle 6. When you arrive back here, you find that it is too late, the Galam Soldiers have already been. The animals from the pet shop have been set loose, but if you go to the small house with the vase and barrel, you will find one of them, cold and alone. When you go to the castle even though your mother asked you not to! Battle 7. After this, Princess Elis will be kidnapped, and you will get the Jewel of Evil.

There will be an earthquake, forcing you to set sail from Grans to Parmecia , but before you leave, search the small hole made by the earthquake, outside the castle and to the right. Previous page. Next page. Experience Guide Experience is based on your strength relative to the monster you are fighting. And more Huge Rat. Huge Bat. Galam Archer. After the cutscene you will have to drive them back over the bridge, use the Manhattan Bridge and drive over to the compound as they have a talk in the back of the car.

Once you reach the compound park in the blue marker to finish the mission. He will promote you to Enforcer.

As you leave the house you will also be offered a Hit to Whack Mikey Saleri. Head out to The Falconite and talk to Clemenza on the stage. He wants you to head out to the hospital and check on the Don to make sure he is alright.

Head over to the hospital and walk up to the front door. Go upstairs to the second floor and turn left. Head straight in to room 7 and talk to Frankie. An assassin will smash in through the window behind the curtain wall to the north. Take his gun and then come back to Monk's room to tell her to get out of there. A cutscene will start and you must now get Frankie out through the basement. Head downstairs and turn left, you can enter the reception area to get another weapon out of the room.

Move down the stairs in to the basement and Frankie will see more assassins running through the room straight ahead. Clear out the basement by running to the left and working your way down the hallways to make it to the garage. Frankie will meet you in here after you have taken out the rest of the Tattaglias.

Talk to Frankie and she will leave in the ambulance to find Tom Hagen. Head back up the stairs to the first floor and take cover on the right wall to kill some more Tattaglias that are coming your way. Michael Corleone will come downstairs afterwards, don't talk to him yet. Head back down to the first floor and talk to Michael Corleone to start a cutscene and finish the mission. Head over there now and talk to Clemenza to get invited to Rosa's party. Talk to Michael Corleone and he will tell you about favors, the other guy will tell you about weapon upgrades found in alleys.

You will now have some favors available you can go do in your spare time. Talk to Rosa and she will tell you that the party is upstairs. Talk to the Corleone right inside the next room and he will tell you that Monk wants to talk to you. Head upstairs and talk to Monk, Paulie, and Sonny in the next room over.

After you've talked to all of them walk around and a cutscene will start. The police bust in and take Rosa. Go downstairs and bribe the cop at the door to let you outside. Sneak down the alley and either use the Garrot Wire if you still have it or choke the cop to death.

Move down the alley and another cop will start heading your way on the right. You can either walk up to him and choke him out or hide on one of the side wall pockets until he is out of range. Move forward to reach the door with the blue marker on it. Kill the cop and the door will become unlocked, its to a Stracci run buisness. Head inside the cargo loading area and take out both cops standing around. You will then hear Rosa crying out in the loft area above.

Head up the stairs and the Police Sergeant will let Rosa go as he runs inside the doorway. Talk to Rosa and then head in after him. Use the elevator to go up to the roof. Go to the large group of crates in the middle and smash them up to get two more hidden cash bags. A fourth one can be found in the last set of crates right at the edge of the building. Once all four hidden bags are found, grab the Police Sergeant and throw him over the roof ledge to start a cutscene.

Rosa hands you a bottle to make it look like he was drunk and fell to his death. Head in to the house and step in to the blue marker to start a cutscene.

You will now be promoted to Associate. Outside the compound talk to the next guy that wants to talk to you and he will introduce taking warehouses to start taking down the other families.

Head over to Clemenza's house and step in to the blue marker to start the mission. Paulie will be on the phone at the end of a conversation, and then he will walk out staring at you. Head upstairs and equip a gun. In the big open window looking down you will find the cook getting harrassed by the Tattaglia. Kill them both from up here and then collect the ammo you were sent in to get.

Go talk to the chef in the now open door and he will lead you upstairs to the other locked door to give you more guns. Head back down and talk to Clemenza as him and Paulie are standing outside waiting. Follow them down the long alley and head inside the door. Start killing off the Tattaglia's and head up the stairs cautiously to avoid taking a lot of shots.

Enter the upstairs bar area and clear it out. Once they are all dead plant the bomb and run over to the door on the left by the stairs.

It will open up with a Tattaglia inside, run past him and grab all 10 hidden cash bags inside, turn around and run down the stairs and out of the building. Once you are outside a cutscene will start to play. Paulie will hear you get the gun ready and take off running. Run after him in to the storage area and watch out for the exploding barrels that happen. Let Paulie run a bit forward and stay behind just staying close to the corners to keep away from the blast radius.

Eventually you will block him in the center and have a fire fight with him. After he is dead wait for the cutscene that loads and then you will have to lose the cops.

Drive around the block and get over to Paulie's Apartment to finish the mission. The other guy will tell you to lay low and wait for a phone call. Head around and work on some extra parts that you want to and then wait for the message telling you to check the phones. You are told to meet Clemenza outside the Midtown warehouse.

Go in to the alley and step in to the blue marker to start the mission. Head out to the blue X on the map to locate the narcotics truck you need to take over.

The driver will tell you that all the goods are already delivered, which means you shouldn't see any Tattaglia after you. Pull in to the alley and Clemenza with other people will get in to the truck. Drive carefully back to the warehouse and pull up to the blue marker slowly to start a quick cutscene of the Tattaglia allowing you to pass through the gates. Pull in carefully and park in the blue marker, everyone will then pour out and open fire on the Tattaglia.

Head up the stairs on the south side as you start killing the enemy and get in the door on the second floor to enter the first building. Clear out the room with all the Tattaglia below and some coming up the stairs.

Exit the next door over to clear off the Tattaglia out here for safety when you explode the bomb in a few seconds. Go back in to the warehouse you were just in and go downstairs to the blue marker. Plant your bomb and run out of the building to the back exit you just came from and get away from the windows to avoid the blast.

Now head down the stairs and in to the smaller buildings side door to start taking down the Tattaglia inside. Make your way upstairs and kill the man hiding behind some crates in the room to your left.

Plant the bomb and run down the stairs and out the front door to avoid the blast. Head back down the middle area to reach the truck, shooting any Tattaglia that you see. Get to the truck and grab some more Bombs to blow up the last building. Head up the stairs near the truck to the last warehouse building. Start killing off the Tattaglia within and head down to the first floor.

Place the bomb at the blue marker and run back up the stairs to escape out the back door before the building explodes.

Once all three buildings are demolished head back over to Clemenza and talk to him to finish the mission. Use this time to head around the city and continue taking over more stores and rackets, collect items, and destroy the drug fronts. Eventually you will get a call from Monk telling you to go get a drink with him at Corcoran's Perch in Midtown.

Head in to the back room and talk to Monk. Talk to Monk at the bar and he tells you that his sister has been asking about you. Also as you leave another Hit mission is available by the man at the door. Head out to the Corleone Compound and speak to Tom Hagen to start the next mission.

Crouch down immediatly when you get control and follow Rocco, wait until he moves so you don't get seen. You will eventually make it to the stables. Rocco will tell you to keep watch out front, head back to the door you just came from to start a cutscene.

After the cutscene a guard will come running inside the stables, strangle him before the other guards are alerted. Rocco will come out of the stall with a horses head to deliver to Woltz. Head up the stairs and strangle the guard at the top of the stairs standing around. Go left and up the stairs to enter the kitchen, but wait until the butler leaves the room. Head through the large open doorway and turn to the right.

Strangle the guard standing at this doorway and move up the spiral staircase to stangle another guard at the top. Don't go in front of the next doorway, get against the wall and look in the next room for the maid. You will have to wait until she leaves to sneak in to the room. Carefully head over to the doorway where she went and wait until the conversation is over. The maid will enter another room on the right as the guard continues to walk down the hall, strangle him to move on.

Carefully sneak in to the room the maid just went in to and go behind the guard on the balcony here but don't kill him. Head down the rest of the hall and wait for Rocco to head your way as he avoids the maid to deliver the package, watch the cutscene to finish the mission. Go up to the second floor and talk to Tom Hagen and he will tell you that Don Corleone wants to give you the apartment on this floor. Head inside and talk to Frankie Malone, once you are done here head back to the Corleone Compound, step in to the blue marker to start the next mission.

Turn right on to Canal Street and take it to Broadway. Turn left on Broadway and head north and take a slight right to branch on to 4th Street. Turn right on to 25th Street, and the first left on to Third Street to reach the restaraunt and park in the blue spot a little ways away. Sneak down the alley and take out your Garrot Wire to stealthly kill the Tattaglia. When you go around the corner, watch out for the Tattaglia in the window.

Sneak by without him noticing you, then take out the next guy in the alley. Head to the back door and talk to the man standing by it to have him unlock the door. Sneak through the kitchen and take an immediate right to reach the bathrooms. Head over to the toilet and walk in to the blue marker to activate the next cutscene. After the cutscene kill the Tattaglia's that are attacking and go through the door on the side wall to go upstairs.

Take out the Tattaglia outside and turn right to run down the street to where Michael Corleone is waiting for you in the car. Quickly get in the car and drive out of there. Take Michael Corleone out to the dock's in Hell's Kitchen and park in the blue marker.

Head out there to get promoted to Soldier, you will now be a part of the family. Answer the phone to get a call from Frankie, she has a surprise for you at the house. Head back home to your place in Midtown to see what Frankie has to show you and step in to the blue marker to start the mission. The Tattaglia will take Frankie and get away. Head out of the room and start heading down the stairs while taking down the advancing Tattaglia.

Go behind the counter on the first floor and get the capo to tell you where Frankie is being held. Once you find out, kill him and then get to the phone on the other side of the wall. Run outside and hop in the car that is waiting for you. Drive over to 40th and Lexington to pick up Monk. After the cutscene start driving to the church that Frankie is being held at. Lose the Tattaglia taht are chasing you and park in the blue marker by the church.

Before heading in to the church head over to the right and enter the graveyard. Head back out of the graveyard and go around the left side to reach the stairs down to the crypt. Go through the hall and stop just before the main crypt room. Take cover on the wall and kill off all the Tattaglia in the room to proceed. Start making your way down the hall and then up the stairs to reach the blue marker and start the next cutscene. Head out of the churchand talk to the Corleone man to hear that Sonny Corleone wants to talk to you.

There will also be another Hit ready to work on as well. Head out to Stromboli's in Hell's Kitchen and step in to the blue marker to in front of the alley to start the mission. You will see dead Tattaglia laying on the ground. Head up the stairs to the second floor and talk to Sonny. You can either beat up the Capo into talking or just take his meter all the way up, either way you'll get a cutscene and then have to drive to the funeral home in Midtown.

Head out to the Funeral Home and park in the blue marker. Turn away from the Funeral Home and cross the street. Go down the sidewalk to the right, still staying on the same street as the Funeral Home.

Soon you will come to a flower bed with a nook on the left, just after the game tells you that you are leaving the mission area. Head back over to the Funeral Home and take cover on the left wall. Kill both Tattaglia that are guarding the front door and take cover on the side of the front door. Open it and take out the Tattaglia inside this room. Head inside and kill the Tattaglia in the room to your right.

Now turn around and kill the three Tattaglia in the rooms down the hallway to unlock the elevator door. Make sure you have killed the enemy in the garage as well before you head up the elevator. Take the elevator and Bruno Tattaglia will knock you down automatically. When you get back up he will run in to the other room. Quickly hide behind the wall and take out his two guards. Once they are disposed of shoot Bruno in the kneecap to get over to him safely. Now drag him over to the fire pit and throw him in to kill him off.

After a while you will get a phone call from Sonny telling you to meet him at the Corleone Compound. As you get to the compound two black cars will cut you off just before getting through the gates as they start to fire on the compound. Drive to the back low wall and take cover to start shooting at the Cuneos until you have eliminated all of them.

Enter the house in the far back and talk to Sonny in the living room. Sonny then tells you to go meet him over at Lucy's place in Midtown to discuss the Tattaglia problem a little more.

On your way out Jaggy will tell you how to take out the enemy familes compounds by bombing both buildings. Head out to Lucy's and park in the blue marker to start the mission. Drive Sonny over to the bar to take care of some Cuneos. Park at the blue marker within the time limit and head inside the bar. Clear out the upstairs part of the bar and then head back towards the front door to take the door on your right.

Head down the stairs and kill more Cuneos. In the first room in the basement shoot the explosive crates to kill all of the people in it and move to the next door. Interrogate the Cuneo in the room and he will tell you that all he knows is that Cuneo has been giving them weapons. After the cutscene run back upstairs and dash for the car, or take a few shots at the Cuneos just outside.

Sonny will already be in the car waiting for you, take off driving. Get through the blockades and chase the Racket boss to the railyard. Park next to the racket truck outside the building, get up to the building and kill the Cuneos inside.

Get in and go through the back door cautiously and get to the back loading dock. Kill the Cuneos in here and head up the stairs to reach the blue marker and start a cutscene. Kill the man or leave him and exit the room.

Go through the door on your left before heading downstairs and take the elevator up to the roof. Take all ten hidden cash bags out of the wire cage by walking in to them and then head down the stairs to leave the building.

Get back in the car and drive to the docks and park on the blue marker. Start heading down the dock and kill the group of Cuneos just standing around talking. As you make your way around the corner to the right, watch out for a truck that drives through the stack of barrels ahead. Take down the Cuneo that comes out of it. Get on the wall of the warehouse and open the right door to gain entry.

Head to the end of the warehouse and break to gain it as your own. Watch the cutscene at the end and you will finish the mission. You are also told that Sonny has gone on ahead back to the Corleone Compound and is waiting for you there. By now you should have all of the fronts and rackets, not including warehouses and hubs. Take over all of the Tattaglia owned areas and then take out the Tattaglia Compound to hit them hard and take over Brooklyn. Walk in to the blue marker at the house to start the mission.

I wonder if the doll head from the box can be combined with this torso Y-Yeah, right! Let's search around some more first! Something's sitting next to the stuffed animals. Let me look at those. These are dummy bullets. They're like toys.

If you put these in a gun, they won't fire. Yeah, they're safe, at any rate. He should have more expertise than us, so maybe he can tell us something. I forcefully throw my dart toward the target. A fancy dart. It's extremely solidly-made.

Stuck the Dart into the large hole in the center of the Revolver. Everything's worth a try Can I fire the dart with this now? I know! I can shoot the target with this dart-loaded revolver! A fantastic bullseye! Exercising caution as I looked into the hole around the dartboard That's the worst! Looking closer It's a doll leg, huh. I'll hold on to this. There's still plenty I don't get. A weapon that puts one person at an advantage Who'd wanna hand that over to someone else? But we've got good ol' Sara with us, so we won't fall for that trap.

Keiji's been intentionally guiding everyone to put their trust in me. Didn't expect you to respond to a compliment with such a dubious look. Oh right, Keiji. I found these dummy bullets in the cafeteria. I tried taking this painting off the wall earlier I'll take a close look at these dummy bullets.

Miss Sara, aren't you coming? What the?! This is then forgot about as Mark is suddenly shot with an arrow from nowhere. Lee and Mark are then attacked by bandits from the woods, who fire arrows at them from a distance. To avoid this they crouch behind a nearby tractor, but know they have to move towards the gate of the farm to have a chance of surviving.

If you listen closely to the bandits at this point they will shout about having 'an arrangement', which is a reference to the plot later on. Lee discusses the bandits with the St. Johns, who state that something must be done about them. Lee can then decide to either immediately go with Danny to the woods to locate the bandit camp, or can alternatively stay and interact with the other characters.

Lee and Danny will now arrive at the Bandit Camp. They approach cautiously but it appears to be abandoned. At this point, as the conversation gets more intense, Lee can decide to either let Jolene live, or can alternatively decide to end her life. If you choose to shoot Jolene, Danny will comment on this and ask you why you did it. Regardless of the outcome the two will then return back to the dairy.

Lee keeps the video camera. Upon returning to the dairy, Brenda asks what happens and Danny doesn't reveal exactly what happened at the Bandit Camp. You can then talk to Brenda further at the house's porch, learning more about the bandits and how Mark is doing. Brenda won't let Lee in to see Mark, stating he has 'to trust her on this'. You can also talk to Danny, who appears to be lovingly carressing his gun.

Lee can call this creepy, and Danny will notice his suspicion. Once through the gate, talk to Lilly. She will ask what happened at the camp. Lee can state he found a tent, shot a woman or that 'nothing happened'. If you say you shot the woman Lilly will remember this. You can also ask her opinion on the area, and Lilly remarks that they should just eat dinner and leave. Larry is much more approving of the place, stating that they shouldn't be rude.

Finish the conversation by asking what Kenny and Lilly were arguing about. She will tell Lee that Kenny thinks the St. Johns are hiding something. Lee says he will go and check things out. Duck, Clementine, Katya and Andy are gathered around the sick cow. Clementine pets Mabel, who is revealed to be pregnant. Duck also tells Lee that a nearby object is named a salt-lick. If you talk to Duck at this point, he will remark that it smells funny in here. This prompts Clementine to respond with whatever Lee said it smelt like last time they slept in a barn, back at Hershel's farm in Episode 1.

If you choose the right interaction, Lee will give Clementine back her hat. She will remark on Lee's speech earlier, where he said he would find the hat or not. She also asks Lee if he has ever thought about having kids, and also asks if he'd like to pet the cow. Lee declines. You can also talk to Andy at this point and ask him about when you might eat, how the cow is and also talk about meeting a woman in the woods with Danny.

If you ask about the latter, Danny will seem pertubed. Go to the back of the barn and interact with the mysterious door. Kenny will then arrive and state that they're hiding something behind there, saying they have sharp things behind the door.

He says that Andy locked the door behind them, and Lee remarks that they can remove the lock and replace it like it nothing happened. After a while Andy approaches them and asks what they're doing at the door. You can ask about the door or make an excuse about why you're looking at it. Andy tells them not to mess with the door because 'momma gets nervous'.

At this point Lee must find a way to distract Andy so he can remove the lock from the door. To do this, head outside.

You'll see Larry and Brenda up on the porch, seemingly flirting. You can go up and talk to them if you want, and Larry will leave. Brenda will express interest in Larry, and you can ask about the barn.

She will remark that Lee is getting curious and the barn contains 'odds and ends'. With Andy now out of the way, head back into the barn and use the multi-tool on all four screws in the lock. Once you interact with the door, the dinner bell will sound and Kenny has to leave.



0コメント

  • 1000 / 1000